This was a game I worked on while at Gameloft Toronto. Epic was made to coincide with the movie that was created by Blue Sky.
As a 3D artist on this project, I was tasked with creating various buildings, plants, leafs, rocks and organic assets. The assets were all made as highpoly models and rendered using a lighting scene set up by tech artists. The renders were complied in Photoshop and then passed off to 2D artists.